SNK रेलवे स्टेशन की जानकारी और SNK से ट्रेनें

सिंदखेड़ा - SNK

SNK is best known for its creation of the Neo Geo family of arcade, home, and handheld game consoles in 1990. The Neo Geo line was halted in 2001 because financial troubles forced SNK Corporation to close in the same year. Anticipating the end of the company, Kawasaki founded "Playmore Corporation" in 2001, which acquired all of the intellectual property of the former SNK Corporation. In 2003, Playmore Corporation was renamed to "SNK Playmore Corporation". In 2016, SNK dropped the name Playmore from its logo and reintroduced its old slogan, "The Future Is Now", officially changing its corporate name back to SNK.

Traditionally, SNK operated primarily as a video game developer, publisher, and hardware manufacturer with a focus on arcade games; however, it has ventured into developing console and PC games. In 2004, SNK started manufacturing pachislot machines, but the company withdrew from the market in 2015. In 2009, the company entered mobile game development. Classic SNK franchises include ''Metal Slug'', ''Samurai Shodown'', and ''The King of Fighters.''

SNK was founded in 1973 as Shin Nihon Kikaku and reorganized in 1978 as a stock company (''kabushiki gaisha'') under the name "Shin Nihon Kikaku Corporation". When Eikichi Kawasaki noticed rapid growth in the coin-operated video game market, he expanded Shin Nihon Kikaku to include the development and marketing of stand-alone coin-op games.

Around 1980, the company took the initial letters from Shin Nihon Kikaku as its nickname, SNK. The copyright notation of SNK was "SNK CORP." It established itself in Sunnyvale, California, California, to deliver its own brand of coin-operated games to arcades in North America. SNK chose John Rowe (executive) to head its American operation.

The first two titles that SNK released were ''Ozma Wars'' (1979), a vertically Scrolling shooters, and ''Safari Rally'' (1980), a maze game. Game quality improved over time, most notably with ''Vanguard (video game)'' (1981), a side-scrolling space shooter. SNK licensed the game to Centuri for distribution in North America. Centuri started manufacturing and distributing the game by itself when profits exceeded projections. In part due to the success of ''Vanguard'', SNK began to gain fame and reputation. An American branch opened on October 20, 1981, named "SNK Electronics Corporation".

In April 1986, Shin Nihon Kikaku Corporation officially became SNK Corporation. In November 1986, SNK Electronics Corporation, the US branch, became "SNK Corporation of America" and moved to Sunnyvale, California. In March 1988, SNK staff moved to a building in Suita, Osaka, Japan.

At this point, the Japanese operations of SNK Corporation had shifted their focus solely toward developing and licensing video games for arcade use and later for early Video game console. Between 1979 and 1986, SNK produced 23 stand-alone arcade games. Highlights from this period include ''Mad Crasher'' (1984), Alpha Mission (1985), and ''Athena (video game)'' (1986), a game that gained a large following when it was ported to the Nintendo Entertainment System (NES) in 1987. SNK's most successful game from this time was ''Ikari Warriors'', released in 1986. It was so popular that it was licensed and ported to the Atari 2600, Atari 7800, Commodore 64, Commodore Amiga, Amstrad CPC, Apple II, ZX Spectrum, and NES. After ''Ikari Warriors'', SNK released two sequels: ''Victory Road'' and ''Ikari III: The Rescue''.

On October 22, 2001, SNK filed for bankruptcy and placed the intellectual property rights for its franchises up for auction. Licenses for SNK's game production and development rights to its franchises were sold to several other companies. These included Eolith (company), which produced ''The King of Fighters'' franchise between 2001 and 2002, and Mega Enterprise, which produced ''Metal Slug 4''. All of the acquired entities were consolidated into SNK Playmore on July 7, 2003 when Playmore regained rights to use the name SNK from Aruze. In the same year, SNK purchased ADK (company) shortly after it filed for bankruptcy. Previously, ADK was a third-party company that had been heavily associated with SNK since the late 1980s. SNK Playmore's operations in Japan already largely resembled the original company: SNK employed many employees who left after its bankruptcy filing and occupied its former building. In 2004, SNK Playmore officially became licensed to manufacture pachislot machines (Japanese slot machines played in pachinko parlors). The company released its first two machines that year: ''Metal Slug'' and ''Dragon Gal''. Pachislots would be more heavily featured in SNK Playmore's product lineup for the next decade.

In September 2006 at the Tokyo Game Show (TGS), SNK Playmore announced that it had ceased producing games on the Atomiswave, favoring Taito's Type X2 arcade platform. To counter the decline in the commercial gaming industry, the company shifted some of its development focus to consumer games, including original games for the PlayStation 2, Nintendo DS, mobile phones, and other platforms. Games continue to be ported to the PlayStation 2, mostly in Europe because Sony Interactive Entertainment (SCEA) did not approve most SNK Playmore games, and more rarely to the Xbox. In Japan, SNK Playmore released the ''NeoGeo Online Collection'' for the PlayStation 2, which contained some of its older games. It featured emulations, and online play was available through the KDDI matching service. The company also released original titles based on existing franchises such as ''Metal Slug 3D'' and the ''KOF: Maximum Impact'' series.

in 2007, including two promotional models dressed as the company mascot, Mai Shiranui (far left)

In 2007, SNK Playmore USA released its first game on the Xbox Live Arcade, titled ''Fatal Fury Special''. SNK Playmore also began supporting Nintendo's Virtual Console service on the Wii in the US with ''Fatal Fury'', ''Art of Fighting'', and ''World Heroes''. In 2007, ''The King of Fighters XI'' and ''NeoGeo Battle Coliseum'' were released. SNK Playmore also released its first adult-themed game franchise, ''Doki Doki Majo Shinpan!'', the first for any handheld console. In 2009, the company released ''The King of Fighters XII'', which was not well-received by the public and critics alike due to polemic changes in the game's graphics and structure. In 2010, SNK Playmore released a sequel, ''The King of Fighters XIII'', which was considered a much better game than its immediate predecessor. It either won

was nominated to multiple Game of the Year awards.

SNK has developed a great number of mobile games since 2009. It has licensed its characters for Chinese and other Asian games, mostly mobile.

In December 2012, SNK Playmore released the Neo Geo X, a relaunched mobile Neo Geo console. On October 2, 2013, SNK Playmore terminated its licensing agreement with the console's manufacturer, Tommo, effectively ending production of the Neo Geo X less than a year after its release. Tommo disputed the termination, stating that its contract was extended until 2016 and that it performed every obligation of the licensing agreement.

In June 2013, the VIGAMUS, a museum of video games in Rome, hosted an event dedicated to the history of SNK, tracing back the origins of the company and explaining the evolution of its games. Yamamoto Kei, Kiyoji Tomita, and Ogura Eisuke participated at the event and were interviewed. Ogura also drew two original illustrations to exhibit at the museum.

In March 2015, Leyou submitted a disclosure of interest document to the Hong Kong Stock Exchange, highlighting a "possible investment in a renowned Japanese video game developer". Later in August, it was announced that Chinese web and mobile game giant 37Games, and asset management firm Orient Securities had formed a joint venture to invest in Ledo Millennium, a subsidiary of Leyou. Through Ledo, the venture acquired Kawasaki's 81.25% stake in SNK Playmore for $63.5 million. The reason given for the acquisition was to gain rights to SNK Playmore's intellectual property, and further develop them by following Marvel Entertainment's approach to mass media. The joint venture planned to integrate games, comics, film, and television in a media franchise.

With the purchase completed, SNK Playmore signaled a shift in the company's strategy, which had previously been focused more on the production of pachislot and mobile games than its traditional area, console and arcade games. In 2015, SNK Playmore announced that it was withdrawing from the pachislot market, choosing instead to focus on console and mobile gaming, as well as character licensing using its popular characters such as Mai Shiranui, Nakoruru, and Haomaru.

On April 25, 2016, SNK officially dropped the "Playmore" name from its corporate logo and reintroduced its old slogan, "The Future Is Now", to signify "a return to SNK's rich gaming history". A legal name change from SNK Playmore Corporation to SNK Corporation followed on December 1, 2016, to more firmly establish SNK Playmore as the successor to the old SNK brand and legacy.

In June of 2019, the 12th entry in the ''Samurai Shodown'' series was released for the PlayStation 4 and Xbox One, followed by an arcade version in October and a Nintendo Switch version later in the year.

On September 4, 2019, Nintendo announced that ''Fatal Fury'' protagonist and ''The King of Fighters'' character Terry Bogard would be added as a downloadable, playable character to ''Super Smash Bros. Ultimate'', with a planned release in November 2019. Terry was made available on November 6, alongside a ''The King of Fighters''-based stage and 50 songs from various SNK series.

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